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Случайно Зашедший
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2021.2.7 20:57:55
OS : Windows7(32) 6.1 (Build: 7601)
CPU : GenuineIntel Pentium(R) Dual-Core CPU T4400 @ 2.20GHz @ 2200 MHz 4095MB RAM
Video : NVIDIA GeForce GT 320M (4181)
PosCode : LS8(268) 83400:148232:-3400 2/1 [695]
General protection fault!
History: NCTargetNameManager:rawWarMark <- NCTargetNameManager:rawTargetName <- NConsoleWnd:rawTargetName <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
OS : Windows7(32) 6.1 (Build: 7601)
CPU : GenuineIntel Pentium(R) Dual-Core CPU T4400 @ 2.20GHz @ 2200 MHz 4095MB RAM
Video : NVIDIA GeForce GT 320M (4181)
PosCode : LS8(268) 83400:148232:-3400 2/1 [695]
General protection fault!
History: NCTargetNameManager:rawWarMark <- NCTargetNameManager:rawTargetName <- NConsoleWnd:rawTargetName <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop