Koxei
Бродяга
- Регистрация
- 8 Апр 2023
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Доброго времени суток!
Только не давно зарегистрировался все скачал, установил, пробую создать персонажа и вылетаю с ошибкой:
2023.4.8 23:32:53
OS : Windows 10 (64-bit) 10.0 (Build: 19044)
CPU : GenuineIntel Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz @ 2906 MHz 2047MB RAM
Video : Radeon RX 580 Series (7000)
PosCode : LS8(273) 0:0:0 6/0 [645]
General protection fault!
History: NCDataManager::Clear <- NConsoleWnd::RestartBegin <- UGameEngine::OnRestartResponse <- NConsoleWnd::ContinueServerClose <- NCModalessDialogBox::OnOKBtnClick <- NControl::SendEventMessage <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain:assToFocusedWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Только не давно зарегистрировался все скачал, установил, пробую создать персонажа и вылетаю с ошибкой:
2023.4.8 23:32:53
OS : Windows 10 (64-bit) 10.0 (Build: 19044)
CPU : GenuineIntel Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz @ 2906 MHz 2047MB RAM
Video : Radeon RX 580 Series (7000)
PosCode : LS8(273) 0:0:0 6/0 [645]
General protection fault!
History: NCDataManager::Clear <- NConsoleWnd::RestartBegin <- UGameEngine::OnRestartResponse <- NConsoleWnd::ContinueServerClose <- NCModalessDialogBox::OnOKBtnClick <- NControl::SendEventMessage <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain:assToFocusedWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop